When is versus xiii coming out




















One to two years after its initial announcement would place the title change at around to Five years before the E3 announcement and four years before we learned about it. So I guess this wasn't a typo after all. Nomura himself found the title change hard to accept.

By the time the company decision was made, he had already spent over a year with Versus as the title, and while the direction had been readjusted, it was not set in stone. Nomura clung to the hope that the decision would be reversed for quite a while before coming to terms with it.

After accepting the new direction of FFXV , Nomura approached one of the game programmers with the possibility of developing with next-gen in mind. The fake commercial even contained ads for action figures and both standard and limited editions of the Verum Rex. Many Square fans were excited by the trailer and thought it to be an allusion to the return of Versus 13, but most quickly identified the bit for what it was: an elaborate easter egg placed by Nomura and the Kingdom Hearts team to wink and nod to players about a game that was never released.

Now, the secret ending following the secret boss fight suggests that a Kingdom Hearts and Final Fantasy Versus 13 crossover is potentially in the works.

At least in spirit. It is unlikely that Final Fantasy 15 or Versus 13 characters will ever directly make their way into Kingdom Hearts , but there are other ways to pay homage to the cancelled game.

Some loose ends are tied up, but many remain for a possible Kingdom Hearts 4. Now fans are wondering what role with Yozora and other concepts from Versus 13 have to play in the next entry. The idea could exist as a spin-off game. In the Kingdom Hearts series the non-numbered entries are often as important, or more important, to the overall narrative as the main trilogy of games.

It is possible Square Enix is using ReMind to set up a spin-off starring Yozora as the playable character with a combat system evocative of what was shown of Versus August Square Enix files a new trademark application for Final Fantasy Versus XIII, indicating that the company still intends to move forward with the game under its current name rather than dropping the XIII, as many had speculated. Yoshinori Kitase confirms that the game has entered full production. No North American release plans are announced though a renewed trademark keeps hope alive.

It always takes time when tackling the challenge of doing something completely new, but we are doing our best to bring information to the fans as quickly as we can. Your patience is greatly appreciated. He is not specific, leading to speculation that the title is related to the next-gen Final Fantasy tech demo shown below.

He says that the date has been set for the next big reveal. In addition, the game drops the PS3 and goes next-gen multiplatform, now coming exclusively to PlayStation 4 and Xbox One. No specific release date is given, but it is not soon , whatever it is. June Shortly after the re-reveal, Square Enix provides new art and character info. June A year after the announcement of the name change, fans were hoping to see the game reappear at E3.

That didn't happen, with Hashimoto explaining that fans will have to wait until after E3 for more information. The production team was bare-bones for a period of several years, with Eiji Kitada, a digital artist and then-employee of Square Enix's Visual Works department the division responsible for CG cutscenes , and one other person, doing all the CG work together.

Kitada wrote in his blog at the time that other projects took precedence, but that one of the first things he participated in on the Visual Works team was Final Fantasy Versus XIII's pre-production. The person he worked with was the modeling supervisor on the project, and he was the lead position, and the duo handled all of the pre-production modeling and rendering.

The game's engine history implies about its development process: Square Enix revealed Crystal Tools at Game Developers Conference , which means that the real-time conversation they showed off between Noctis and Stella a few months later was likely some of the first content actually created for the game. Despite its announcement, chances are that not much more than concepts and a trailer existed for Final Fantasy Versus XIII until nearly two years later.

After nearly a year of silence, Final Fantasy Versus XIII was briefly shown at Tokyo Game Show in a private theater showcasing the game's first gameplay footage, though Nomura commented it was merely a demo and most footage would not be used in the final game.

He said the clip was made to prove the game was still in development. At Jump Festa Noctis's new outfit was put on display. It had a more modern look with a jacket and pants, as opposed to his old outfit from past trailers.

According to then-Technology Director Julien Merceron, the "universal engine" Motomu Toriyama 's team built for Final Fantasy XIII couldn't handle Versus XIII anymore because it had been designed to fit the former's specifications, and buckled under the open-world environments designed for Versus , making it virtually unusable.

During an interview with Famitsu , Nomura stated he was unsure whether Versus would be shown at E3 When E3 took place, the game was not shown. On May 18, when asked by a Square Enix investor at a shareholders' meeting about a possible Xbox port, president Yoichi Wada stated "We'll be looking into it internally until right before the formal announcement. Versus on Xbox?

What I said at the earnings press conference was just that until a formal announcement is made at the announcement time; all points about all titles are not finalized. On June 29, an issue of Dengeki PlayStation stated Nomura and the fashion company Roen had completed all character designs and the scenario was finished as well. On September 17, the second trailer for the game had been leaked onto the Internet along with that for Final Fantasy Type The footage contained Noctis in his new outfit briefly running through the areas shown in previously released screenshots.

The trailer ended with Noctis fighting a Behemoth and there were instances of blood shown whenever Noctis slashed at it. It was originally named the Fabula Nova Crystallis Conference and the original date was set on January The event included new trailers and the announcement of official release dates. Fans got to hear Noctis speak for the first time, along with the other characters.

Sticking to the game's origins was no longer an option and the project had to change. He went on to say the date for the next showing of the game had been set. He stated the next time the game would be shown there would be a demonstration using real time footage. On July 24, , the then Square Enix president Yoichi Wada posted a tweet dismissing rumors that arose about the game being cancelled after a long period of media silence, also hinting its progress would surprise its fans, particularly in the game's city environments.

Please wait for his turn to appear". In it was decided development would shift to next-generation consoles, and the name was officially changed into Final Fantasy XV within the company, although the public revelation of the re-branding would wait until E3 Tabata said it was not possible for the development to carry on in the same way.

Tabata started to look for ideas on how to rework it into a mainline game. The two core concepts that were planned was the idea of "Comrades," and the idea of a "Journey. The team working on the game got resized from workers to around 20 in right before the arrival of Hajime Tabata and the Final Fantasy Type-0 team. He sat down with Tetsuya Nomura about the direction of the title to ensure that characters, like Noctis, would be maintained in the best possible way.

Tabata spearheaded a massive restructuring effort where not even the most well-publicized parts of Final Fantasy Versus XIII were safe. Stella would eventually be cut altogether, and many features Tetsuya Nomura had personally praised, like character switching in battle, were scrapped.

On April 17, , during the inaugural episode of Square Enix Merchandise Radio, Tetsuya Nomura spoke briefly about the game: "It's a delicate situation within the company.

The date for our next reveal is set and we are working toward preparing information for that.



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